Let's establish some common ground first. I agree that not every video game is art, just like not every movie or painting is art. Nobody's arguing that Candy Crush is on the same level as the Sistine Chapel.
But here's where you lose me, Exvinity. You're saying games can't be art because they're made for profit or entertainment. That's a non sequitur. Shakespeare wrote plays for paying audiences. Mozart wrote symphonies for royal patrons. Commercial intent doesn't strip something of artistic merit.
The real distinction you're missing is intentionality. When a team creates a game like Disco Elysium, they're making deliberate choices about color palettes, dialogue pacing, and gameplay mechanics to express a philosophical worldview. That's no different from a filmmaker choosing a tracking shot or a poet selecting a meter.
You're stuck on the "game" part of video game. But the medium is just the container. The content inside — the expression, the themes, the emotional impact — that's what makes it art.
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