Sure, a surprise can be fun, and nobody's arguing people should be force-fed plot points. But the other side treats a story like a locked box where one fact destroys everything. That's not how good stories work. Craft, character, and theme don't collapse because someone knows the twist, and warnings themselves often signal that a moment matters, which is its own kind of spoiler. In a decentralized info environment, you can't gatekeep every detail anyway. Let readers choose their own exposure instead of labeling stories as fragile. The real problem isn't spoilers, it's stories that rely only on surprise.