We all want stories that hit hard, so I get the fear. But calling fan-driven plots a ruin is lazy thinking. Stories have always been collaborative—choose-your-own-adventure books, tabletop games, improv. That's not destruction; that's craft under pressure. A good writer doesn't lose vision because the audience gets a vote; they find new ways to earn it. If the story falls apart, that's a weak creator, not a problem with input. Handing the wheel over doesn't ruin storytelling. It just forces storytellers to work for the ending instead of coasting.