I think we can agree that both games and films can create powerful emotional experiences. The difference is that games ask something more from us — they require our participation, our decisions, our time invested in a way that's fundamentally different from passive viewing.
You mentioned the cultural weight of the Oscars, and I think that's exactly the point. Niche awards exist for games, but they don't change the broader conversation. When people see a game win a major award, it shifts how they perceive the medium. It's the same way the Oscars elevated film from mere entertainment to respected art.
Games have composers, writers, designers, and performers who deserve that same recognition. A major ceremony wouldn't be about competing with film. It would be about giving interactive art a proper place at the table.
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